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Download Designing Ubiquitous Information Environments: by Carsten Sørensen PDF

By Carsten Sørensen

Ubiquitous computing because the subsequent wave of organizational computing deals new probabilities for corporations to enhance their productiveness and effectiveness. although, the emergence of ubiquitous details environments essentially demanding situations many conventional assumptions approximately companies, administration, computing, verbal exchange and work.

The ebook brings in various views from computer-supported collaborative paintings, institutional point of view, diffusion of innovation, administration, sociology, person cognition, and software program engineering. It additionally covers a number of applied sciences that make up ubiquitous details environments together with RFID, instant grid, GPS, cell phones, and instant neighborhood region community. The papers disguise many contexts of ubiquitous computing, testifying to the wide-ranging strength of ubiquitous details environments.

A collective manufactured from the foreign Federation for info Processing (IFIP) operating staff 8.2, the booklet proceeds from the IFIP operating convention at the layout of Ubiquitous details Environments held in Cleveland, Ohio in August 2005.

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Read Online or Download Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges: IFIP TC8 WG 8.2 International Working Conference, August 1-3, ... in Information and Communication Technology) PDF

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Extra info for Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges: IFIP TC8 WG 8.2 International Working Conference, August 1-3, ... in Information and Communication Technology)

Sample text

4 MOBILE TECHNOLOGY PARADOXES AND CONFLICT SITUATIONS IN THE USER'S EXPERIENCE This section describes in more detail, based on the data collected from our focus group sessions, the various manifestations of technology paradoxes (depicted in Figure 1) in the specific context of mobile technology. It discusses why paradoxes occur, how they occur, and how users respond to them. Eight central paradoxes emerged from our data. They are presented in order, starting out with paradoxes that occur primarily due to individual behavior and following with those that are increasingly determined by group behavior.

The session protocol transcripts were translated and then content analyzed using the principles of the grounded theory approach (Auerbach and Silverstein 2003; Strauss and Corbin 1998). For the purpose of this paper, we define mobile technology as an information technology artifact that is represented as a service bundle combining a device with its interface, network services, and software applications. Because these are so intertwined it does not make sense to disentangle device, interface, and applications when studying how mobile services create value for the users.

6. 7. 8. How do you feel when you have to turn your device off? Why are you using mobile services? What kinds of services are missing? Why do you need them? Why do you use a mobile device rather than a wired device to access a particular service? How do other technologies support your use of mobile services? What is the value of mobile services to you? What is the most valuable thing? What problems and risks are associated with the use of mobile devices? How have/are mobile phones changing your life and affecting the quality of your life?

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